The tutorial levels are done… I guess. I kept it simple and didn’t literally tell the player how to play the game except for the goal of the game. I did give hints in the form of flashing buttons indicting them to tap them. Hopefully it’s easy enough for the player to understand – only testing will test. I also added a screen fading transition between screens which will be very useful in future games. I also added in the background music.
You can’t really capture these things in screenshots so this week is just the title screen. It’s pretty simple. The reset button is just for testing and will not be in final version.
What’s next: adding the sound effects and then it should be good for testing.