Month: August 2015

  • Demonfall Week 19 Progress

    Well, Demonfall got submitted to the iOS store. I’m super relieved this issue got resolved, just so I don’t have to keep worrying about it in the back of my head. Hopefully there shouldn’t be any more problems but basically Demonfall is finished. I will probably do updates/fixes to the game in the future but…

  • Demonfall Week 18 Progress

    Well, I did some more testing, made the website, and did everything for the Android version to be ready. All good so far. Unfortunately I’m having issues getting the iOS version in for submission (surprise surprise). When I try to validate the app I get: It is set up in iTunes Connect though. I don’t…

  • Demonfall Week 17 Progress

    Nope, that screenshot is not Unity, it’s After Effects. This week I made the launch trailer for Demonfall. It’s very simple, only about 35 seconds long. In the game dev department I put the last pieces on like the Projectmw logo screen at the start and setting up the banner ads code. I also play…

  • How to install an Andriod apk file for testing

    1) Allow your phone to install apps not from Google Play by going to Settings/Security and tick “Unknown Sources”. 2) Download the apk file from the url you get given. 3) When downloaded, open the apk file in the notifications or by going to Settings/Storage/Downloads/ The install using “Package installer”.

  • Demonfall Week 16 Progress

    All the sound and music is in. The screenshot is just all the sound files in the game (because I didn’t really have anything have anything else to show). That means all the functionality is done and it’s time for testing. What’s next: I’ll be playing through the game myself to look for bugs and…