Month: April 2017

  • Kards Week 87 Progress

    Updated the text description so that red symbols now display in red. This makes it easier to read. Now it may not seem like this would create any bugs… but it did. It should be fixed now though. Also fixed an issue with too much text on a card causing it to jump out of…

  • Kards Week 86 Progress

    Spells now have the same mechanic as the creature abilities. If it’s effect tries to exceed the card limit, the new card will get destroyed or nothing will happen. In some cases the spell can’t be played. The screenshot shows an example of a spell that is supposed to take control of an enemy creature.…

  • Kards Week 85 Progress

    All other creatures that move creatures to your side will now destroy the creature instead if the 5 card limit is already reached. The screenshot shows another example where the highlighted card usually controls a creature but in this case it goes to the graveyard. There were some that moved a creatures from the graveyard…

  • Kards Week 84 Progress

    While the physical card game doesn’t have a creature limit, because there’s such a limited amount of space on screen and I don’t want to do scroll bars, I made a 5 creature limit per player and 10 card hand limit for the digital version. The problem is there are abilities that move creatures to…