Day: May 10, 2015
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Making a singleton in Unity
What is a singleton? Basically, it’s code that can be used by everything else. This means you can share code between scenes in Unity. I usually use this to make sharable GUI styles. This is the basic set up: public class singleton : MonoBehaviour { private static singleton instance; void Awake() { instance = this; } Now you can specify variables and functions here that can…