Month: January 2017

  • Kards Week 75 Progress

    During play testing there was a certain card that I buffed. Originally it would shuffle all cards to the deck that shared the same species. It now also affects cards with the same powers. It is now coded in as seen in the screenshot. What’s next: an important feature of the game that I haven’t…

  • Kards Week 74 Progress

    As shown in the screenshot, large versions of attacking and defending cards are now shown. It shows all details like the power, name and description. What’s next: back to play testing and bug testing. Adding some other bells and whistles would be nice too.

  • Kards Week 73 Progress

    Images have been exported and as can be seen in the screenshot put in the game. There are 2 more places to insert the art though. What’s next: Add the graphics in the other spots, and add the text too.

  • Kards Week 72 Progress

    This week I looked at each card art a couple times and made adjustments. Some were just smoothing out lines. Others had tweaks like making certain aspects more prominent or changing a prop. The screenshot shows the 2 cards that had the most changes, close to a redesign. For a comparison of what they were…

  • Kards Week 71 Progress

    Play tested the new mechanic from last week. I think it’s good so I’ll leave it for now. I reworded the text on the card to cater to a scenario I didn’t think of at the time. I also updated the help cards (in the screenshot) so that it’s easier to read and cleaned up…