Author: Mark
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Kards Week 50 Progress
More spells coded this week. The one in the screenshot is one of the few cards that interacts with the discard pile. Depending on the button selected, a certain card from the discard pile comes back. However not all buttons might be available (greyed out in the screenshot). I think there are 2 spells left…
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Kards Week 49 Progress
A few more spells coded this week. Some of them were quite unique and needed some extra thinking/testing. One card shuffles your face down cards as shown in the bottom right of the screenshot. I don’t actually want the opponent to see the cards moving around like that (because it would defeat the purpose of…
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Kards Week 48 Progress
More spells coded again. I think about 50% of them are done. This week showcases a spell card that is currently the only card that makes you shuffle your hand into the deck. So, again I had to code the functionality and animation of the cards going into the deck for this one card :)…
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Kards Week 47 Progress
A couple spells were coded. The screenshot showcases a special card, the Jack of Diamonds, the card in the middle. What’s special about this card is that it’s currently the only card that’s effect makes you choose a card from your hand. Now, the effect isn’t all that crazy (you can play another card) but…
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Kards Week 46 Progress
Well, the flip abilities are basically done. There are still 2 other types of abilities to code. Firstly a quick look at the screenshot. It has an attack icon, which again is dummy but I like it. What’s next: coding the 2nd type of ability: the spells.
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Kards Week 45 Progress
The screenshot doesn’t show too much. A small thing is the deck and discard pile is moved out a bit so the numbers are visible when the info box appears. There’s also a flip button on the right side that allows you to flip a face down to face up. It is just a dummy…
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Kards Week 44 Progress
This screenshot is what the current layout looks like. The rectangle with the 3 is the discard pile and all it’s going to do is update the number of discarded cards. I should probably move it and the deck more to the center so the info box doesn’t cover the number. I’ll do that another…
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Kards Week 43 Progress
Above is the rough idea for the discarded pile (on the bottom left). It works, but the problem is the whole screen looks crazy busy. Also, I realized that less than 10% of the cards use the discard pile, so it didn’t make sense that this element would take up what looks like 50% of…
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Kards Week 42 Progress
Well, play testing didn’t happen this week. However I did update the rules that makes it flows better and reprinted the cards that was changed so I will be ready for the next play test. The biggest change this week was reworking the info box again. I noticed an issue with the previous layouts so…
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Kards Week 41 Progress
From last week, face down cards that are targeted will now be flipped face up like the red 10 in the screenshot. Cards can now be played face down (eg. the card in front of the red 10). Also the the info box is now longer and not as tall. At the moment, the front…