Author: Mark
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Kards Week 3 Progress
Finished off the diagrams for now. There might be more later but the basics are there. What’s next: seeing if people understand the rules and probably drawing some card art.
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Kards Week 2 Progress
Did a few more diagrams this week. I’ve made some tweaks from last week but everything is subject to change during testing. What’s next: There’s a few more to go, hopefully I can get them all done so I can start testing.
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Kards Week 1 Progress
The first thing I want to do with this card game is to write up the instructions and rules to make sure people understand how the game works. Most of the text has been written but imagery is required to make things clearer. Above is a work in progress of one of those images. What’s…
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Demonfall Week 19 Progress
Well, Demonfall got submitted to the iOS store. I’m super relieved this issue got resolved, just so I don’t have to keep worrying about it in the back of my head. Hopefully there shouldn’t be any more problems but basically Demonfall is finished. I will probably do updates/fixes to the game in the future but…
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Demonfall Week 18 Progress
Well, I did some more testing, made the website, and did everything for the Android version to be ready. All good so far. Unfortunately I’m having issues getting the iOS version in for submission (surprise surprise). When I try to validate the app I get: It is set up in iTunes Connect though. I don’t…
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Demonfall Week 17 Progress
Nope, that screenshot is not Unity, it’s After Effects. This week I made the launch trailer for Demonfall. It’s very simple, only about 35 seconds long. In the game dev department I put the last pieces on like the Projectmw logo screen at the start and setting up the banner ads code. I also play…
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How to install an Andriod apk file for testing
1) Allow your phone to install apps not from Google Play by going to Settings/Security and tick “Unknown Sources”. 2) Download the apk file from the url you get given. 3) When downloaded, open the apk file in the notifications or by going to Settings/Storage/Downloads/ The install using “Package installer”.
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Demonfall Week 16 Progress
All the sound and music is in. The screenshot is just all the sound files in the game (because I didn’t really have anything have anything else to show). That means all the functionality is done and it’s time for testing. What’s next: I’ll be playing through the game myself to look for bugs and…
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Sound and music in Unity
To add sound/music add the ‘Audio Source’ component to an object. Put your sound files in the ‘Resources’ folder ideally in it’s own folder called maybe ‘sounds’. You can drag a sound file into the ‘AudioClip’ area and tick ‘Play on Awake’ and ‘loop’ for background music. That’s all you need for basic background music.…
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Screen Fader in Unity
Basically this is big black box to fade in and out over everything else to transition between screens. First I made a UI Image that is the same width as the canvas and then stretched it’s height to fill the rest of the screen like so: gameObject.transform.localScale = new Vector2 (1,(float)Screen.height/(float)Screen.width); I add a “Canvas Group” component to the…