Author: Mark

  • Kards Week 100 Progress

    All the rest of the content is laid out in the rule book Indesign file. The heading styles are in. I had to redo them because I wanted to remove hyphenation. The screenshot shows the last page with images. What’s next: I want to reread the text and then try to get a draft printed…

  • Kards Week 99 Progress

    So I started to make the instruction manual in Indesign. I haven’t used Indesign in ages and I was never good at it. Anyways I put all the text in and the screenshot is the first page. Each page is going to be A6 sized. I folded an A4 page twice and it felt comfortable…

  • Kards Week 98 Progress

    The blinking seems to be ending properly now when it’s finished. I’ve also tested it using a creature with the same effect as I was testing with a spell before. The screenshot shows the blinking ended when the highlighted creature’s effect ended. Also fixed some other bugs along the way. What’s next: I think it’s…

  • Kards Week 97 Progress

    The blinking now disappears after playing a card as shown in the screenshot. It was a lot harder to do than expected though. Now that I think of it, I probably haven’t had to stop something happening repeatedly before. Also, it seems to be buggy in that sometimes the blinking is still there. I’ll have…

  • Kards Week 96 Progress

    Added the green blinking animation to when a creature has to be played to progress the game. A prompt appears to remind the player and if the hand is hidden the ‘hide/show hand’ button will also blink. The ‘play hidden’ button only blinks if the card is a creature and therefore playable. There are still…

  • Kards Week 95 Progress

    The button now flashes green as shown the screenshot. It starts off like that for some reason but I’ll leave it for now. I’ll have to think about how to use this animation for other cases where you have to press a certain button to progress the game like when you have to summon a…

  • Kards Week 94 Progress

    Updated the particle effect so it’s more of a glow/shine as shown in the screen shot. Also started on the button animation when it’s the only button. What’s next: finish the flashing button animation, apply it when it should be then probably more testing.

  • Kards Week 93 Progress

    Fixed the issue of nothing happening after the flip ability big card is shown. I’ll probably have to retest all the abilities of each card to be sure they’re all fixed. Also started on the particle effects as shown in the screenshot. What’s next: tweaking the particle so it’s more of a shine. Buttons also…

  • Kards Week 92 Progress

    I realized I had to make a confirmation button when a card does an ability, because at the moment it just happens and players will probably have no idea what happened. I used the same confirmation mechanic as the spells which is working in the screenshot…. but everything afterwards seems to be messed up. What’s…

  • Kards Week 91 Progress

    Fixed a bug where a guardian’s ability was triggering when it shouldn’t. Also added the player icons. It is kinda plain so I might change it in the future but it does look better than a box with a cross over it. What’s next: usual testing but I also want to do the animation when…