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Unity

Unity is a cool game engine. I’ve been messing around with it, making games. The main draw for me was being able to code once and export to different platforms.

I have posts that help you export from Unity to iOS, Android and Windows phones.

Posts

  • Stopping the StartCoroutine with blinking function
  • Adding sorting layers to text
  • Rotating things in Unity
  • Using non-UI text in Unity
  • Sound and music in Unity
  • Screen Fader in Unity
  • Wait for Real Seconds class using static function in Unity
  • Touches in Unity
  • Filling the extra areas of the screen in Unity
  • Making particle effects in Unity
  • Unity Prefabs
  • Reusable Move Function in Unity
  • Reusable Fade Function for Unity
  • Animating in Unity
  • Making a singleton in Unity
  • Using Icon Fonts in Unity
  • Delaying code in Unity
  • Making reusable functions in Unity
  • Doing Consistent Jumps in Unity
  • Accessing code from other scripts in Unity
  • Unity to Android checklist
  • Gravity and Hit Detection in Unity
  • Scaling Images to full screen in Unity
  • Unity to iOS app store checklist
  • Unity to Windows 8 Phone store checklist
  • Unity’s screen point, viewport point and world point

About me

Mark Wong is a front end developer with 10+ years experience. Most of his knowledge of HTML5, CSS and Js is self taught.

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